MMORPG game. It makes me sad that even our younger kids, who are still willing to play, probably spend more time in front of a screen then in their playroom, and by the time they hit Middle School, they have turned into gadget toting pre-teens. I hate that we now have an environment where we encourage our kids to grow up way to fast in certain area's, while teaching them to rely on social media and other people's opinions, rather then their own sense of self to judge their worth. I am sure every generation feels like this, but when I read books like this, and realize how many social skills I learned by playing these types of games, and how most kids I know, even if they are in a room with other kids, don't do a whole lot of interaction. I myself am a technology lover, and I don't want to "go back" to the way things were...I just hope we can find a way to spark that same elaborate sense of play and cooperation that I grew up with. Ok so this was less of a ramble and more of a personal speculation, but one of the best things about a good book is it makes you think, and this book made me think...and remember. I give this book an 8 out of 10 Crocodile gods and would suggest it to anybody who remembers a playroom without a screen. Happy Reading Everybody!
What kind of games did you play growing up? Do you think kids play differently today? Do I have a valid point, or am I just old?