I will do my best to give you the gist of the story, as it is laid out in a two separate story format. In essence the story focus's around a piece of AI named Breq, except that it isn't about Breq per se. It is about a being called The Justice of Toren which is a giant ship that is controlled completely by an AI who is able to...I don't know how to explain it...maybe fragment is the word, yeah I'll use that, who is able to fragment it's consciousness and use human bodies as ancillaries. This means it take a human and submerge it's being into itself and essentially control, get input and be in many different physical places at once. The AI organizes itself in a complex system that I am not going to go into, but it gets the point across. In the flashback story The Justice of Toren and more specifically an ancillary designated as One Esk get caught up in a galaxy wide conflict with the head of the Radch, which is the giant empire that pretty much has taken over everything. The head of the Radch is a being known as Anaander Mianaai, who has also fragmented itself and is now having some sort of internal conflict with itself, resulting in the destruction of The Justice of Toren all except a single ancillary which escaped. This ancillary, that used to be designated as Esk One, now calls itself Breq and is looking for revenge for the death of her ship, and more importantly one Lt. Awen, with whom Breq as One Esk had bonded (are you completly confused yet?). Along the way Breq meets up with a former officer, that it did not particularly like, but for some reason saves and brings along the adventure. The whole story culminates in Breq hooking up with one aspect of Anaander Mianaai, who tells us that the entity it is part of is conflicted and one part is trying to bring about change, and another part is trying to preserve the status quo. Breq picks a side (kind of) an chaos ensues and things happen and thoughts are thunk and Breq obtains a ship to sail off into the next story.
If the that did not make any sense I don't blame you, this book is full of intricacies and logic leaps that have to be read and thought over to be of any value, and a summation is not the place to do it. There are several things that caught my attention in this book and I will go through them one by one and maybe my feelings, or the gist of the book, or whatever will become clear...or maybe not. One of the first things that jumps out is the language choice the author made. In her world the Radch do not use gender identification, so the only pronoun that is used is she. While this is a very interesting choice, it gets a bit confusing, especially when it is still used even after a character is identified as male. The other language choice the author made was to make it clear there were other languages that are used extensively, but they are never differentiated int the book, so it got really confusing sometimes. The combination of these two choices made the conversations a bit hard to follow some times. The biggest concept in this book was the AI and it's vastness. The idea of this huge AI that could and did control everything in it's domain, and it's casual acceptance by the masses
was very well done. The use of the human ancillaries was very very thought provoking, making me think of the various aspects of personality over and over. I had a hard time wrapping my head around the idea that a being could essentially fragment itself and control the various aspects of itself completely independently, yet still always part of the whole, but that is not the authors fault, it is just a really complex and huge concept that I think is meant to be mulled over. The other piece of the AI concept was the idea that it might be possible for a schism to happen within the myriads of facets of such a huge AI's consciousnesses, effectively putting it at odds with itself. This is shown mostly in the facets of Anaander Mianaai and it's ability to hide what it was doing from itself. Moving on, the Radch have a very inclusive religion that allows for conquered worlds to add their own deities to the pantheon of an almost Buddhist like structure, the concept of balance being the biggest tenet. The religion is very intertwined in the day to day activities, customs, and even running of the government. It is mentioned many times, and the local temples tend to be used as settings on many worlds that are visited during the course of this book. There is also some sort of super strong alien presence that accounts for a treaty that is part of the schism in the governmental entity, but unfortunately this is not very well explained and for me adds to some of the confusion I had reading this book. The flashback stories, the bits of history, and the current story are all well told, though I liked the flashback and history part the best. As you can probably tell from the stunted, stuttering, stilted (yes I am in an alliteration mood today) review that this is not the most reviewable of books. Overall I felt it was a book of idea's and concepts. The characters were fairly interchangeable and the stories while good, seemed to be more of a backdrop or context of an idea the author was trying to get across. I had a hard time following the nuances of the plot and conversations, and to be quit honest I'm still not sure if I actually understand the plot, but I loved the ideas this book posed. I liked that it was fodder for many hours of thinking, of pondering, of hypothesizing, sometimes I really enjoy that kind of thing. Overall I found it to be more of a philosophical idea novel then I did a scifi space tale. I found it a bit confusing and wanted more information on certain things, but enjoyed being able to mull it over when I put it down. I will give it 7 out of 10 ancillaries and will probably pick up the sequel when it comes out.
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